White to move
Position after move 0
0 half-moves after last pawn advance or capture
The Queen is a very powerful piece, but even this powerful white piece is not able to checkmate the black king by itself. The white king is needed to support the queen. This kind of endgame is very common when a player has managed to promote a pawn. Attention has to be paid to avoid a stalemate and the mate must be reached within 50 moves as it is a draw if 50 consecutive moves occur without a capture or pawn move.

 







Black to move
Position after move 1
1 half-move after last pawn advance or capture
Theoretically the maximum number of moves that is needed to checkmate is 10 which corresponds to the position of the upper board on the left side. First the black king is imprisoned as shown in the second diagram by 1.Qe5

Then the king has to come to assist the queen:
1…Kd3 2.Kg7 Kc4 3.Kf6 Kd3 4.Kf5 Kc4 5.Ke4 Kb3

 








Black to move
Position after move 6
11 half-moves after last pawn advance or capture
And the prison is made smaller: 6.Qc5 Ka4

If Black plays 6…Kb2 the reply is 7.Kd3.

A smaller prison by 7.Qb6 and again the white king has to approach:
…Ka3 8.Kd3 Ka2 9.Kc3 Ka3

 








Black to move
Position after move 10
19 half-moves after last pawn advance or capture
After 9…Ka1 white mates with 10.Qb2#
but now it is: 10.Qb3#

It is a good exercise trying to visualize all the checkmating patterns with the queen and king.


Are you already able to checkmate with the rook?
Do you like to have an overview of all beginner’s chess lessons?

Tags: ,

One Response to “Checkmating with the Queen”

Trackbacks/Pingbacks

  1. Mating with 2 Bishops

Leave a Reply

You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>