Endgame with Knight pawn

In the King on the sixt rank we have seen that this kind of endgame with a central or Bishop pawn ahead was won. now we will look at the Knight pawn and later on we will look at the Rook pawn.








White to move

KnightPawn

If the pawn is a b- or g-pawn (a Knight pawn) we have to pay special attention to avoid Stalemate.

1.Kh6 is the right move.


( After 1.Kf6 nothing is lost yet, but we have to pay attention because the number of attempts may be limited and a wrong move will result in a Stalemate. 1...Kh7 2.Kf7

( 2.g6+? results in a Stalemate: 2...Kh8 3.g7+ ( 3.Kf7 Stalemate ) 3… Kg8 4.Kg6 Stalemate )

2… Kh8 3.Kg6 Kg8 4.Kh6 Kh8 5.g6 Kg8 6.g7 Nothing can stop the pawn now and White will win the game. )


1… Kh8 2.g6 Kg8 3.g7 Kf7 4.Kh7 Kf6 5.g8=Q 1-0

Remember that the white King has to move to the edge of the board to help the Knight pawn.

This series of chess lessons continues with the Rook pawn.

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