Minor promotion or underpromotion is the promotion of a pawn to a knight, bishop or rook. The player that has moved the pawn to the promotion square has to decide which piece to select: a queen, a rook, a bishop or a knight. It can not remain a pawn and according to the FIDE rules of chess the choice becomes final as soon as the selected piece touches the promotion square.
In almost all games a pawn is promoted to a queen. Sometimes another piece is used, but most of the time this is done without a real need. The player just likes to win with a rook instead of a queen.
But in some cases a minor promotion is needed in order to win the game, most of the time to avoid a stalemate.

The following tow diagrams show two examples. In the diagram on the left promotion of the pawn to a queen will result in a stalemate, but White can win the game by promoting to a rook (or by playing Kd6). In the diagram on the right promotion to a queen or a rook will result in a draw (stalemate), but promoting to a bishop will result in an easy win. In this case White may also win by playing Ke7.








White to move
Position after move 52
0 half-moves after last pawn advance or capture







White to move
Position after move 50
0 half-moves after last pawn advance or capture

Another interesting example is shown in the next diagram. Now White is forced to promote. He has to capture the rook. Promoting to a queen or a rook will result in stalemate, so the pawn has to be promoted to a bishop or a knight.








White to move
Position after move 48
0 half-moves after last pawn advance or capture
I should go for the bishop, but promotion to a knight will be ok. 49. bxc8=B will probably be followed by something like 49… Kb8 50. Bh3 Kc7 51. Kb5 Kd6 52. a7 Ke5 53. a8=Q Kf6 54. Qf8+ Kg5 55. Be6 Kg6 56. Qe7 Kh6 57. Qf6+ Kh5 58. Qg7 Kh4 59. Qg4#

 
A rather complicated example can be found in the next diagram taken from the game Sokolsky – Ravinsky. This example has been discussed by Tim KrabbĂ© in his article about Practical Underpromotion.








White to move
Position after move 0
0 half-moves after last pawn advance or capture
In this article he describes 47 examples of underpromotion in actual games. In the diagram on the left 66.a8=B is winning and it is White’s only winning move. The alternative moves are discussed in Tim KrabbĂ©’s article.

 
Another interesting position that can be found in a number of actual games is the position given in the following diagram.








White to move
Position after move 48
0 half-moves after last pawn advance or capture
49.Rc8+ Rxc8 50.b7+ Ka7 will result in a position that should be familiar by now.

In this case 49.a7 is also winning
49…Kb7 50.Rc7+ Ka8 51.Ka6 1-0

 

The Lasker Trap is the next lesson in this series of chess lessons.

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